![]() It would mean big trouble for Rockstar Games and bring Houser and his rival, Thompson, to the brink. ![]() But deep within its urban wasteland lurked a nasty little secret-the now-famous sex mini-game, Hot Coffee. With its incredible artistry, arch satire, and massive press coverage, GTA earned critical and commercial acclaim around the world, breaking the Guinness record for most successful entertainment product launch of all time. But one of Americas most notorious culture warriors, Jack Thompson, had his own mission-to ensure that GTA was banned from store shelves for corrupting youth and to bring Rockstar to their knees-even as the gamers of the world rallied against him. With its groundbreaking innovations and cinematic flair, GTA quickly became the centerpiece of Housers new company, Rockstar Games, and the hottest title on the planet. Fledgling marketer and rebellious gamer Sam Houser saw GTAs enormous potential and pushed DMA to make it bolder, wilder, and funnier, and let players freely explore the games gritty cities, wreaking havoc whenever they pleased. It begins in the back alleys of Dundee, Scotland, where the geeky geniuses at DMA Design invented GTA. This is a pop culture story for the ages. He also examines the cultural and political backlash that sent sales soaring, even as it threatened the games continued existence. Drawing on more than a decade of his own reporting, game playing, and interviewing, Kushner goes deep inside the making of Grand Theft Auto (GTA), long veiled in secrecy, rumor, and myth. He reveals the untold story behind the people who created the product that defined one generation and infuriated another. In Jacked, acclaimed author and journalist David Kushner takes you on an unauthorized joyride through the high-risk, high-profit, and fast-moving world of the biggest players in the game industry-and the haters out to get them. It also helps if the company makes the most revolutionary, controversial, and successful video game franchise ever-Grand Theft Auto. From the Back Cover How does a group of young underdogs with big dreams but little experience transform a culture and industry? In the case of the $75 billion video game business, it helps if the outfit is run by a brash iconoclast with the vision of an outlaw and the work ethic of a Puritan-and grew up madly in love with gangster movies, video games, and rap music. Explains how British prep school brothers Sam and Dan Houser took their dream of fame, fortune, and the glamor of American pop culture and transformed it into a worldwide videogame blockbuster Written by David Kushner, author of Masters of Doom and a top journalist on gaming, and drawn from over ten years of interviews and research, including firsthand knowledge of Grand Theft Autos creators and detractors Offers inside details on key episodes in the development of the series, including the financial turmoil of Rockstar games, the infamous Hot Coffee sex mini-game incident, and more Whether you love Grand Theft Auto or hate it, or just want to understand the defining entertainment product of a generation, youll want to read Jacked and get the real story behind this boundary-pushing game. Jacked tells the turbulent and mostly unknown story of GTAs wildly ambitious creators, Rockstar Games, the invention and evolution of the franchise, and the cultural and political backlash it has provoked. Despite its incredible innovations in the $75 billion game industry, it has also been a lightning rod of debate, spawning accusations of ethnic and sexual discrimination, glamorizing violence, and inciting real-life crimes. Since its first release in 1997, GTA has pioneered the use of everything from 3D graphics to the voices of top Hollywood actors and repeatedly transformed the world of gaming. Offers inside details on key episodes in the development of the series, including the financial turmoil of Rockstar games, the infamous Hot Coffee sex minigame incident, and more- Book Synopsis Inside the making of a videogame that defined a generation: Grand Theft Auto Grand Theft Auto is one of the biggest and most controversial videogame franchises of all time. Written by David Kushner, author of Masters of Doom and a top journalist on gaming, and drawn from over ten years of interviews and research, including firsthand knowledge of Grand Theft Autos creators and detractors. About the Book The book explains how British prep school brothers Sam and Dan Houser took their dream of fame, fortune, and the glamor of American pop culture and transformed it into a worldwide videogame blockbuster.
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